|
Post by reaper on Dec 6, 2016 18:45:45 GMT -5
Interesting. I had never played a souls game really before a month ago. I bought 3 and I've been fairly addicted. It's a really cool and unique experience if you have the attention span to stick with it through some challenges.
It runs somewhat poorly even on PS4. Lots of frame rate dips but I understand this is par for the course in souls games. I'd be interested to learn how well it really runs on switch and if the online features would be equivalent.
|
|
|
Post by UsualNoise on Dec 6, 2016 20:06:44 GMT -5
Good news about the multiple cheap docks - we already regularly move the Wii U between upstairs and downstairs and it's not a simple process (even with duplicate AC adapters, etc.) so this works for me.
|
|
|
Post by dschroll on Dec 7, 2016 10:15:39 GMT -5
More switch rumors:
- Switch will offer GameCube games via its Virtual Console service - three Nintendo games have already been prepped for Switch - the games are Super Mario Sunshine, Luigi's Mansion and Super Smash Bros. Melee - earlier purchases of Virtual Console NES games can be upgraded to the Switch versions for a small price - Nintendo Switch's Virtual Console is being engineered by Nintendo European Research and Development - Animal Crossing (GameCube) is currently being tested for potential release - this version will still include all the NES games that were originally featured - Nintendo is also looking at Switch support for the Wii U's GameCube controller adapter peripheral
|
|
|
Post by UsualNoise on Dec 7, 2016 13:13:42 GMT -5
That's a nice feature, but for me doesn't make a difference. I still have a soft-modded Wii (and Wii U), both of which can play my existing library of GameCube and Wii games. The Wii U even lets me use the GameCube adapter with controllers for a very authentic experience (same on Wii with GC ports).
Honestly Nintendo lost my VC money a long time ago by the SLOW release of games and total lack of GC support on Wii U. Obviously it would have been possible since it works on homebrew.
|
|
|
Post by reaper on Dec 7, 2016 18:15:08 GMT -5
- earlier purchases of Virtual Console NES games can be upgraded to the Switch versions for a small price
This should have said "for free"
|
|
|
Post by oldskoolboarder on Dec 7, 2016 18:24:51 GMT -5
- earlier purchases of Virtual Console NES games can be upgraded to the Switch versions for a small price This should have said "for free" I'm curious if anyone's figured out if they've paid more than once to have those games 'follow' your console. I have only paid for some remasters but I don't recall going for the 2nd or 3rd time.
|
|
|
Post by UsualNoise on Dec 7, 2016 20:17:13 GMT -5
I did on a few of my Wii VC purchases to get them on the Wii U (for gamepad support) but honestly if it was more than $1 I probably wouldn't have.
Also, I'm really curious about the GameCube controller triggers; specifically on Super Mario Sunshine the degree of button depression controlled the strength of the water stream (you could spray water while walking with the buttons partially depressed, but fully depressed would lock you in place to spray). I haven't seen anything that would indicate any of the Switch controllers would have that degree of control on their shoulder buttons.
|
|
|
Post by oldskoolboarder on Dec 8, 2016 1:22:58 GMT -5
|
|
|
Post by dschroll on Dec 8, 2016 7:41:38 GMT -5
HAHA. If nintendo cannot even manage to produce enough of a 30 year old system, I have absolutely no confidence there will be near enough Switch units at Launch. I hope they do pre orders, but it will likely be similar to what happened to Amazon with the NES classic where it sells out in 3 minutes.
|
|
|
Post by reaper on Dec 8, 2016 9:47:53 GMT -5
Is there an announced release date?
|
|
|
Post by reaper on Dec 8, 2016 10:14:39 GMT -5
|
|
|
Post by dschroll on Dec 14, 2016 19:30:41 GMT -5
So, as you may have read, Nintendo is contacting some My Nintendo members and inviting them to come in for some hands on time with the Switch starting in January. Sadly, my name was not selected as I have not received any email from Nintendo. But, Jincman's name was selected and he has registered to go to some "secret location" on Jan. 14 @ 2:30 PM where he will get 3 hours of time to play with Various Switch games. Even better, Jincman gets to bring a friend. Guess who is going to get hands on time with the Switch come Jan. 14 as well? Yep, it's me. This will be so cool Now if Nintendo will just let me pre order the damn thing...
|
|
|
Post by oldskoolboarder on Dec 14, 2016 19:38:33 GMT -5
So, as you may have read, Nintendo is contacting some My Nintendo members and inviting them to come in for some hands on time with the Switch starting in January. Sadly, my name was not selected as I have not received any email from Nintendo. But, Jincman's name was selected and he has registered to go to some "secret location" on Jan. 14 @ 2:30 PM where he will get 3 hours of time to play with Various Switch games. Even better, Jincman gets to bring a friend. Guess who is going to get hands on time with the Switch come Jan. 14 as well? Yep, it's me. This will be so cool Now if Nintendo will just let me pre order the damn thing... Lucky boys. Very cool. I'm still waiting on my invite... These are fun. I got invited to the Wii U one a few years ago and had an invite for 4 and took the kids. We had a blast. BTW, they invited jincman because N discovered the popularity of this forum.
|
|
|
Post by dschroll on Dec 15, 2016 0:06:39 GMT -5
More Switch rumors:
- Switch uses Nvidia’s older Maxwell architecture, not the new Pascal graphics technology - uses a semi-custom Nvidia Tegra processor - don’t expect the highest-end games on PS4 or Xbox One to run on the Switch - Nintendo was in such a rush to replace Wii U that it couldn’t wait for the updated Pascal version of the graphics technology - may not be able to handle 4K graphics - Switch may not be weaker than Xbox One - Switch will likely be a lot cheaper than other consoles - the Maxwell graphics will be embedded in the ARM-based Tegra processor, which is an all-in-one chip - like the Advanced Micro Devices chips in the PS4 and Xbox One, the single chip consumes less space, uses less power, and costs less than having two chips in the system - Switch should offer more than 1 teraflop in performance, but less than the 6 teraflops that Microsoft pegged for Scorpio - PS4 is around 1.8 teraflops, and it has much better memory bandwidth performance when compared to the Switch - dev kits use a Tegra X1-based system - final chip will be a custom version of the X1 - does not run the full Android operating system - Nintendo has also turned to a traditional cartridge option as an added measure of security - the cartridge is a memory card with Nintendo’s own proprietary specifications - this lets players play quickly without long loading or downloading times - Nintendo made sure devs who use Unity and Unreal will be able to easily port those releases on the Switch - USB Type-C connectivity for faster data transfer as well as fast charging for the battery
|
|
|
Post by dschroll on Dec 15, 2016 12:12:36 GMT -5
This is regards to some patents Nintendo filed, which could be applicable to the Switch:
– Images / text pertaining to HMD (head-mounted display) / VR – Touch panel / touchscreen mentioned – Gyro support is apparently in – Shows two full controllers / four half JoyCons being connected at once – Alternate JoyCon configurations with actual d-pads – Shoulder buttons on JoyCons (L/R) – Seems to confirm right JoyCon has an IR sensor (ie pointer) – Both JoyCons have rumble motors – NFC is in the right JoyCon – The grip controller is basically a battery pack – Seems to show fan in the Dock – Seems to further suggest USB-C – Console mode and portable modes mentioned where portable mode has less capability than docked mode – One portion of the patent essentially talks about a sleep mode
|
|
|
Post by dschroll on Dec 15, 2016 14:20:55 GMT -5
Happy Holidays Zelda video from Nintendo:
|
|
|
Post by dschroll on Dec 19, 2016 18:20:38 GMT -5
More Switch rumors:
A report from Eurogamer, sourcing from and adding to news from a VentureBeat report, shows the graphical processing unit on the Switch operates at 307.2MHz when undocked. Docked, the GPU can run at 768MHz.
However, developers have the option to run their games on the slower configuration even when the unit is plugged into the dock, to keep consistency across portable and home use.
he CPU on the Switch, according to the report, runs at 1020MHz docked or undocked, and memory runs at either 1331 or 1600MHz in either configuration.
What this means for games remains to be seen, but Eurogamer thinks even running at the slower, portable clock-speed, the Maxwell architecture of the chip should give it performance well above that of the Wii U.
|
|
|
Post by reaper on Dec 19, 2016 19:04:26 GMT -5
Is the thinking here that undocked its driving fewer pixels and therefore can produce the same gfx? Or that you suffer worse gfx when undocked?
|
|
|
Post by dschroll on Dec 19, 2016 22:29:45 GMT -5
The rumored resolution of the tablet is 720p. So, undocked it will be driving fewer pixels vs docked it would need to output in 1080p. Additionally, by bringing the numbers down, it should conserve battery life.
|
|
|
Post by reaper on Dec 22, 2016 19:49:35 GMT -5
|
|