|
Post by oldskoolboarder on Oct 23, 2008 11:25:15 GMT -5
Monthly cap? How much do you download?!?!?! Damn those 'legal' torrents...
|
|
|
Post by fatty on Oct 23, 2008 12:43:22 GMT -5
Not really much at all, unfortunately. My cap limit is at 12 GB per month, so even with a couple of demos and my usual 'stuff' I'm still getting close to maxing out. I could pay $20 extra a month but then the cap only goes to 40GB and I know I wouldn't use that much every month.
|
|
|
Post by UsualNoise on Oct 24, 2008 10:25:05 GMT -5
I will never take for granted unlimited downloads again.
|
|
|
Post by oldskoolboarder on Dec 12, 2008 1:45:57 GMT -5
Coolio, this works. I got worried when the update screen only said 5.00 but my ISO/CSO works.
|
|
|
Post by UsualNoise on Dec 28, 2008 19:10:46 GMT -5
I'm now on the DS homebrew scene, having picked up a CycloDS Evolution and waiting for an EZFlash 3-in-1 to arrive. I've already put emulators for NES, SNES, Gameboy, MAME, and Atari 2600 on the card. Once the slot 2 device arrives I'll be copying all my GBA and DS games as well (no more carrying around a game case!) This is quite cool, and amazingly simple to do. The greatest thing about this so far (for me personally) is installing the SCUMM VM emulator and being able to play King's Quest / Space Quest games on the DS (only AGI games are supported, so KQ 1-3 and Space Quest 1&2 ... although I found an AGI version of KQ4 on ebay on 5.25" disks that I'm going to attempt using as well). It works amazingly well, and brings back all sorts of memories for me. Ah, nostalgia. Now I just want someone to port a DOS emulator to allow playing all the other games I remember but can no longer play on my home PC. Kind of greedy, I suppose, since the amount of good emulators already available for the DS is more than I would have ever guessed.
|
|
|
Post by oldskoolboarder on Dec 29, 2008 2:21:10 GMT -5
Now you need to play Ultima ][!
|
|
|
Post by fatty on Jan 2, 2009 2:07:24 GMT -5
Welcome to the club, Usual Noise. Having so many of your games at you disposal on your DS is great, isn't it? I still need to monkey around with the SCUMM VM emulator, so far I've been using it mainly as my source for my NES, SNES and DS games (though I have played the Portal Homebrew game).
On a side note my brother was able to put the WAD installer on my Wii so now I can play some of my SNES and Genesis games on the Wii through the VC channels. It's awesome.
|
|
|
Post by fatty on Jul 29, 2016 10:35:26 GMT -5
Don't know if anyone has a PS Vita, but a pretty big development has happened, looks like it allows homebrew through the Vita instead of a hack that goes to PSP mode and then access from there. www.neogaf.com/forum/showthread.php?t=1254645I use a PSN game exploit to access my PSP game isos on Vita but it is kind of a hassle, once PSP iso functionality is made for this I think having PSP games along with the classic game emulators will make the Vita pretty awesome.
|
|
|
Post by oldskoolboarder on Jul 29, 2016 11:24:21 GMT -5
HA. My PSP fat still works and have a few ISOs.
Never had a Vita. Are there any good Vita titles?
|
|
|
Post by fatty on Jul 29, 2016 20:19:40 GMT -5
Yeah, but it also depends on your tastes, but definitely not the selection like the PSP. I like the variety of all of the indie type titles that I've gotten for free from PS Plus but if you don't have it it my not be worth it. m.neogaf.com/showthread.php?t=1247544Another option is the PS TV but you lose the portability of the nice screen to play PS1, PSP and Vita titles but I've seen the PS TV go for $20 at times which I think is a great deal.
|
|
|
Post by oldskoolboarder on Jul 30, 2016 0:33:57 GMT -5
Ah true. We have PS Plus. Hmm, dang you.
|
|
|
Post by fatty on Apr 7, 2018 22:52:00 GMT -5
Instead of clogging up the 2018 Backlog Throwdown thread with more Vita stuff I decided to resurrect this thread. On a side note, at the top of this page I find it funny how I had a 12GB download limit with my cable ISP. It eventually went to unlimited but now that I've moved I don't have access to cable internet anymore. Satellite is available but it is horrible so I have my internet through my phone tethered to a router and just use wi-fi that way. Not the best but it is the best I can do for now. Anyways...I installed Henkaku on my Vita with the help of this nice tutorial referenced by dschroll: Because I always forget how to transfer files and what some programs do after not using the system for a while I am going to put some notes in here for future reference for myself: Other guide I referenced: [GUIDE] The Ultimate Noob PS Vita/PSTV Hacking Guide (Check here first!)link- MolecularShell and VitaShell are like File Explorer programs for the Vita with built-in FTP. Henkaku comes with MolecularShell but VitaShell is still getting updates and has the ability to transfer files through USB so I also downloaded VitaShell. Otherwise I would have to use an FTP client like Filezilla (which didn't work for me) or WinSCP to transfer files. From another site: As of this post, the latest version of VitaShell is 1.9. When using the USB mode, the computer shows the files under 'ux0' directory on the Vita. Vita files have a .vpk extension and are placed in the ux0 directory (I created a 'VPK' folder under ux0 and save them there). To access the IP address for the Vita FTP server hit select in MolecularShell. EMULATOR SECTIONAdrenaline (allows you to install a fully-fledged PSP CFW, then transfer PSP EBOOTs/ISOs of your choice over to your memory card to access and play them) Downloaded the latest version from this link: github.com/TheOfficialFloW/Adrenaline/releasesFollowed these directions: github.com/TheOfficialFloW/AdrenalineAnd used this tutorial video as a reference: This is where I am at currently but will add more later. After I get this set up to play Vita/PSP/PS1/SNES/GBA/NES/Genesis, this thing is going to rock.
|
|
|
Post by fatty on Apr 21, 2018 18:35:41 GMT -5
Received my SD2VITA card and finally got around to installing it. Used these tutorials: wololo.net/2017/07/20/setting-sd2vita-adapter-formatting-microsd-can-done-windows/You have the option to download the driver which mounts the SD2VITA as Ux0, and your existing memory card as Uma0, or vice versa which mounts the existing Sony memory card as Ux0 and the SD2VITA as Uma0. I chose the first option since I will be using a large 128GB microSD card. I moved the ux0:/tai folder to ur0:/tai so that I can use the adapter even if the Vita card is not inserted and it may avoid any path issues while mounting the microSD card. ur0 is the internal memory of the Vita. After installing the card I had vitaShell and MolecularShell disappear, but saw this comment on youtube and after following it I am good to go: "For anyone that followed these instructions and molecularShell & VitaShell disappeared on you. Simply open the Browser, go to henkaku.xyz/go/ and when the black screen pops up, press the R1 button immediately to reinstall molecularShell."NoPayStation Browser
One of my concerns with hacking the Vita was how to get copies of all the games that I bought on PSN. The cool thing about NoPaystation is that you can access PSN and download your games to the computer to later copy to the Vita as needed. The tutorial I used for this was: This is pretty sweet as you can download the games directly from Sony's servers. Link to the NoPaystation Browser: docs.google.com/spreadsheets/d/1HfI8elhzJW9XP9_A6KLx6AZpwP9vvWTal6i7NVwVWzs/edit#gid=597019973Now that I have the games downloaded to my computer, I installed NoNpDrm for a way to play my Vita backups downloaded from NoPaystation. NoDpDrm: github.com/TheOfficialFloW/NoNpDrm/releasesTutorial: Vita backups need to be downloaded to the following folder: ux0:app (each game will be in a folder with its own id number, ex. PCSA00035, where you will need to check the corresponding title associated with the id number on the NoPaystation Browser page on the Vita tab. PSP backups need to be downloaded to the following folder: ux0:pspemu/iso/ --- For future reference: My ur0:/tai/config.txt now shows: Under the *KERNEL section. “ur0:tai/gamesd.skprx”" (for installation of the SD2Vita driver) "ur0:tak/nondpdrm.skprx" (for installation of the NONPDRM driver)
|
|
|
Post by oldskoolboarder on Apr 24, 2018 14:03:00 GMT -5
|
|
|
Post by dschroll on Apr 26, 2018 17:53:09 GMT -5
Tempting, but I own a number of those games already so it's not really offering me much, even though it's a relatively small investment.
|
|
|
Post by UsualNoise on Apr 29, 2018 0:31:08 GMT -5
Lots of recent Vita talk, but as this is a dual-purpose thread I figured I'd throw in something (3)DS related. Apparently you can now (relatively) easily install custom firmware on any 3DS / 2DS system. I did some investigating and today started down the rabbit hole of doing it on my main New 3DS XL. I'll let you all know how it turns out. Fairly comprehensive instructions can be found here for those interested in the process. I've had a Sky3DS+ flashcart for a couple years now and use it to keep all my 3DS games on for easy travel play. This hack, however, should allow me to install all those games to the system itself, similar to how it works on the Wii U. There's also a homebrew app that allows decent quality streaming to a PC from the 3DS which I'm looking forward to playing around with.
|
|
|
Post by oldskoolboarder on Apr 29, 2018 15:59:21 GMT -5
OK UsualNoise. Explain this rabbit hole...
1) How would I rip the 3DS games I already have? you may have answered this years ago. 2) What's the diff between this method and Sky3DS+?
|
|
|
Post by UsualNoise on Apr 30, 2018 12:45:28 GMT -5
1) With custom firmware (CFW) you can easily rip 3DS games, as well as copy the save data. Without CFW, you basically need a 3DS/2DS with a low enough firmware to run Gateway's launcher.dat file via an internet browser exploit. (I have a 2DS that fits this bill and that's what I've used to rip my 3DS games to use on the Sky3DS+ up to now.)
2) The end result is fairly similar, but you have more flexibility with CFW. On the Sky3DS+ once all your games and saves are loaded you use a physical button to switch between games. Installing via CFW gives you the equivalent of purchasing and downloading from the eShop. It shows up in your menu and is always accessible. CFW also gives you full access to essentially all files and folders on your 3DS's internal memory.
I'm still in the process of converting my games and saves to the new format but so far it's worked without issue. Getting the save from the Sky3DS+ to the digital game wasn't completely straightforward but I figured it out. What I really like is the utility called "Checkpoint" that lets you back up and/or restore any save from any game, cartridge or digital, which in turn lets you actually offload save data to a separate location. I could also do this with the Sky3DS+ but it was a huge pain to ever get the save back on the original cartridge. Checkpoint makes that process much easier.
|
|
|
Post by oldskoolboarder on Apr 30, 2018 14:28:34 GMT -5
Hmm, interesting.
The thing I hated most about those cartridges like DSTwo was trying to play cat & mouse w/ N's FW releases. Sounds like w/ CFW, that issue goes away? We have 2 3DS XLs and I think I'd be OK w/ sacrificing one w/ CFW if it gives me ultimate flexibility.
Can this CFW be undone? If I decide to go back to stock, is that possible?
|
|
|
Post by UsualNoise on Apr 30, 2018 19:56:54 GMT -5
The thing I hated most about those cartridges like DSTwo was trying to play cat & mouse w/ N's FW releases. Sounds like w/ CFW, that issue goes away? At this point, yes. Once CFW is installed it hijacks the OS at boot time. Therefore whenever a new Nintendo FW is released, just wait until they OK the upgrade and you can safely update. I still have a DSTwo, by the way, and one of the reasons CFW appealed to me is I can keep the DSTwo permanently in the card slot. That way I have all my DS games on the flashcart (plus GB/GBA emulated games, etc.) and all my 3DS games installed to system memory / SD card. Basically all Nintendo's handheld games on one device. Can this CFW be undone? If I decide to go back to stock, is that possible? Yes, there is a procedure for reverting all these changes (flashing back the original boot code).
|
|